世界のゲーミングヘッドセット・ゲーミングヘッドホン市場2021:メーカー別・地域別・種類別・用途別市場予測(~2026)

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■ 英語タイトル:Global Gaming Headsets and Gaming Headphones Market 2021 by Manufacturers, Regions, Type and Application, Forecast to 2026
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■ 発行日:2021年12月
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★グローバルリサーチ資料[世界のゲーミングヘッドセット・ゲーミングヘッドホン市場2021:メーカー別・地域別・種類別・用途別市場予測(~2026)]についてメールでお問い合わせはこちら
ゲーミングヘッドセット・ゲーミングヘッドホン市場レポートは、世界の市場規模、地域および国レベルの市場規模、セグメント市場の成長性、市場シェア、競争環境、販売分析、国内および世界の市場プレーヤーの影響、バリューチェーンの最適化、最近の動向、機会分析、市場成長の戦略的な分析、製品発売、地域市場の拡大などに関する情報を提供します。
GlobalInfoResearchの最新の調査によると、世界のゲーミングヘッドセット・ゲーミングヘッドホンの市場規模は2020年のxxx米ドルから2021年にはxxx米ドルと推定され、2020年から2021年の間にxxx%の変化があります。世界のゲーミングヘッドセット・ゲーミングヘッドホンの市場規模は次の5年間でxxx%のCAGRで成長すると予想されます。

ゲーミングヘッドセット・ゲーミングヘッドホン市場は種類と用途によって区分されます。2016年~2026年において、量と金額の観点から種類別および用途別セグメントの売上予測データを提供します。この分析は、適格なニッチ市場をターゲットにすることでビジネスを拡大するのに役立ちます。

種類別セグメントは次をカバーします。
・ゲーミングヘッドセット、ゲーミングヘッドホン

用途別セグメントは次のように区分されます。
・個人用、商業用

世界のゲーミングヘッドセット・ゲーミングヘッドホン市場の主要な市場プレーヤーは以下のとおりです。
・Turtle Beach、Sennheiser、Sony、Logitech、Hyperx (Kingston)、Somic、Razer、Corsair、SteelSeries、Plantronics、Audio-Technica、Kotion Electronic、Trust International、Creative Technology、Thrustmaster、Big Ben、PDP-Pelican、Mad Catz、Cooler Master、KYE System Corp (Genius)

地域別セグメントは次の地域・国をカバーします。
・北米(米国、カナダ、メキシコ)
・ヨーロッパ(ドイツ、フランス、イギリス、ロシア、イタリア)
・アジア太平洋(日本、中国、韓国、インド、東南アジア、オーストラリア)
・南アメリカ(ブラジル、アルゼンチン、コロンビア)
・中東およびアフリカ(サウジアラビア、UAE、エジプト、南アフリカ)

本調査レポートの内容は計14章あります。
・第1章では、ゲーミングヘッドセット・ゲーミングヘッドホン製品の調査範囲、市場の概要、市場の成長要因・阻害要因、および市場動向について説明します。
・第2章では、主要なゲーミングヘッドセット・ゲーミングヘッドホンメーカーの企業概要、2019年~2021年までのゲーミングヘッドセット・ゲーミングヘッドホンの価格、販売量、売上、市場シェアを掲載しています。
・第3章では、主要なゲーミングヘッドセット・ゲーミングヘッドホンメーカーの競争状況、販売量、売上、世界市場シェアが重点的に比較分析されています。
・第4章では、2016年~2026年までの地域別ゲーミングヘッドセット・ゲーミングヘッドホンの販売量、売上、成長性を示しています。
・第5、6章では、2016年~2026年までのゲーミングヘッドセット・ゲーミングヘッドホンの種類別と用途別の市場規模、市場シェアと成長率を掲載しています。
・第7、8、9、10、11章では、2016年~2021年までの世界の主要国での販売量、売上、市場シェア、並びに2021年~2026年までの主要地域でのゲーミングヘッドセット・ゲーミングヘッドホン市場予測を収録しています。
・第12、13、14章では、ゲーミングヘッドセット・ゲーミングヘッドホンの販売チャネル、販売業者、顧客、調査結果と結論、付録、データソースなどについて説明します。

***** 目次(一部) *****

・市場概要
・メーカー情報(企業概要、製品概要、販売量、価格、売上):Turtle Beach、Sennheiser、Sony、Logitech、Hyperx (Kingston)、Somic、Razer、Corsair、SteelSeries、Plantronics、Audio-Technica、Kotion Electronic、Trust International、Creative Technology、Thrustmaster、Big Ben、PDP-Pelican、Mad Catz、Cooler Master、KYE System Corp (Genius)
・メーカー別市場シェア
・地域別市場分析2016年-2026年
・種類別分析2016年-2026年:ゲーミングヘッドセット、ゲーミングヘッドホン
・用途別分析2016年-2026年:個人用、商業用
・ゲーミングヘッドセット・ゲーミングヘッドホンの北米市場規模2016年-2026年:アメリカ、カナダ、メキシコ
・ゲーミングヘッドセット・ゲーミングヘッドホンのヨーロッパ市場規模2016年-2026年:ドイツ、イギリス、フランス、ロシア、イタリア
・ゲーミングヘッドセット・ゲーミングヘッドホンのアジア市場規模2016年-2026年:中国、日本、韓国、インド、東南アジア、オーストラリア
・ゲーミングヘッドセット・ゲーミングヘッドホンの南米市場規模2016年-2026年:ブラジル、アルゼンチン
・ゲーミングヘッドセット・ゲーミングヘッドホンの中東・アフリカ市場規模2016年-2026年:サウジアラビア、トルコ、エジプト、南アフリカ
・販売チャネル、流通業者・代理店、顧客リスト
・調査の結果・結論
*** レポート概要(サマリー)***

The Gaming Headsets and Gaming Headphones market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest research, the global Gaming Headsets and Gaming Headphones size is estimated to be XX million in 2021 from USD 1758.3 million in 2020, with a change of XX% between 2020 and 2021. The global Gaming Headsets and Gaming Headphones market size is expected to grow at a CAGR of 6.7% for the next five years.

Market segmentation
Gaming Headsets and Gaming Headphones market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers
Gaming Headsets
Gaming Headphones

Market segment by Application can be divided into
Personal Use
Commercial Use

The key market players for global Gaming Headsets and Gaming Headphones market are listed below:
Turtle Beach
Sennheiser
Sony
Logitech
Hyperx (Kingston)
Somic
Razer
Corsair
SteelSeries
Plantronics
Audio-Technica
Kotion Electronic
Trust International
Creative Technology
Thrustmaster
Big Ben
PDP-Pelican
Mad Catz
Cooler Master
KYE System Corp (Genius)

Market segment by Region, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
South America (Brazil, Argentina, Colombia, and Rest of South America)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)

The content of the study subjects, includes a total of 14 chapters:
Chapter 1, to describe Gaming Headsets and Gaming Headphones product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top manufacturers of Gaming Headsets and Gaming Headphones, with price, sales, revenue and global market share of Gaming Headsets and Gaming Headphones from 2019 to 2021.
Chapter 3, the Gaming Headsets and Gaming Headphones competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the Gaming Headsets and Gaming Headphones breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2016 to 2026.
Chapter 5 and 6, to segment the sales by type and application, with sales market share and growth rate by type, application, from 2016 to 2026.
Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2016 to 2021.and Gaming Headsets and Gaming Headphones market forecast, by regions, type and application, with sales and revenue, from 2021 to 2026.
Chapter 12, 13 and 14, to describe Gaming Headsets and Gaming Headphones sales channel, distributors, customers, research findings and conclusion, appendix and data source.

*** レポート目次(コンテンツ)***

1 Market Overview
1.1 Gaming Headsets and Gaming Headphones Introduction
1.2 Market Analysis by Type
1.2.1 Overview: Global Gaming Headsets and Gaming Headphones Revenue by Type: 2019 Versus 2021 Versus 2026
1.2.2 Gaming Headsets
1.2.3 Gaming Headphones
1.3 Market Analysis by Application
1.3.1 Overview: Global Gaming Headsets and Gaming Headphones Revenue by Application: 2019 Versus 2021 Versus 2026
1.3.2 Personal Use
1.3.3 Commercial Use
1.4 Global Gaming Headsets and Gaming Headphones Market Size & Forecast
1.4.1 Global Gaming Headsets and Gaming Headphones Sales in Value (2016-2026))
1.4.2 Global Gaming Headsets and Gaming Headphones Sales in Volume (2016-2026)
1.4.3 Global Gaming Headsets and Gaming Headphones Price by Type (2016-2026) & (US$/Unit)
1.5 Global Gaming Headsets and Gaming Headphones Production Capacity Analysis
1.5.1 Global Gaming Headsets and Gaming Headphones Total Production Capacity (2016-2026)
1.5.2 Global Gaming Headsets and Gaming Headphones Production Capacity by Geographic Region
1.6 Market Drivers, Restraints and Trends
1.6.1 Gaming Headsets and Gaming Headphones Market Drivers
1.6.2 Gaming Headsets and Gaming Headphones Market Restraints
1.6.3 Gaming Headsets and Gaming Headphones Trends Analysis
2 Manufacturers Profiles
2.1 Turtle Beach
2.1.1 Turtle Beach Details
2.1.2 Turtle Beach Major Business
2.1.3 Turtle Beach Gaming Headsets and Gaming Headphones Product and Services
2.1.4 Turtle Beach Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.2 Sennheiser
2.2.1 Sennheiser Details
2.2.2 Sennheiser Major Business
2.2.3 Sennheiser Gaming Headsets and Gaming Headphones Product and Services
2.2.4 Sennheiser Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.3 Sony
2.3.1 Sony Details
2.3.2 Sony Major Business
2.3.3 Sony Gaming Headsets and Gaming Headphones Product and Services
2.3.4 Sony Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.4 Logitech
2.4.1 Logitech Details
2.4.2 Logitech Major Business
2.4.3 Logitech Gaming Headsets and Gaming Headphones Product and Services
2.4.4 Logitech Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.5 Hyperx (Kingston)
2.5.1 Hyperx (Kingston) Details
2.5.2 Hyperx (Kingston) Major Business
2.5.3 Hyperx (Kingston) Gaming Headsets and Gaming Headphones Product and Services
2.5.4 Hyperx (Kingston) Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.6 Somic
2.6.1 Somic Details
2.6.2 Somic Major Business
2.6.3 Somic Gaming Headsets and Gaming Headphones Product and Services
2.6.4 Somic Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.7 Razer
2.7.1 Razer Details
2.7.2 Razer Major Business
2.7.3 Razer Gaming Headsets and Gaming Headphones Product and Services
2.7.4 Razer Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.8 Corsair
2.8.1 Corsair Details
2.8.2 Corsair Major Business
2.8.3 Corsair Gaming Headsets and Gaming Headphones Product and Services
2.8.4 Corsair Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.9 SteelSeries
2.9.1 SteelSeries Details
2.9.2 SteelSeries Major Business
2.9.3 SteelSeries Gaming Headsets and Gaming Headphones Product and Services
2.9.4 SteelSeries Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.10 Plantronics
2.10.1 Plantronics Details
2.10.2 Plantronics Major Business
2.10.3 Plantronics Gaming Headsets and Gaming Headphones Product and Services
2.10.4 Plantronics Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.11 Audio-Technica
2.11.1 Audio-Technica Details
2.11.2 Audio-Technica Major Business
2.11.3 Audio-Technica Gaming Headsets and Gaming Headphones Product and Services
2.11.4 Audio-Technica Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.12 Kotion Electronic
2.12.1 Kotion Electronic Details
2.12.2 Kotion Electronic Major Business
2.12.3 Kotion Electronic Gaming Headsets and Gaming Headphones Product and Services
2.12.4 Kotion Electronic Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.13 Trust International
2.13.1 Trust International Details
2.13.2 Trust International Major Business
2.13.3 Trust International Gaming Headsets and Gaming Headphones Product and Services
2.13.4 Trust International Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.14 Creative Technology
2.14.1 Creative Technology Details
2.14.2 Creative Technology Major Business
2.14.3 Creative Technology Gaming Headsets and Gaming Headphones Product and Services
2.14.4 Creative Technology Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.15 Thrustmaster
2.15.1 Thrustmaster Details
2.15.2 Thrustmaster Major Business
2.15.3 Thrustmaster Gaming Headsets and Gaming Headphones Product and Services
2.15.4 Thrustmaster Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.16 Big Ben
2.16.1 Big Ben Details
2.16.2 Big Ben Major Business
2.16.3 Big Ben Gaming Headsets and Gaming Headphones Product and Services
2.16.4 Big Ben Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.17 PDP-Pelican
2.17.1 PDP-Pelican Details
2.17.2 PDP-Pelican Major Business
2.17.3 PDP-Pelican Gaming Headsets and Gaming Headphones Product and Services
2.17.4 PDP-Pelican Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.18 Mad Catz
2.18.1 Mad Catz Details
2.18.2 Mad Catz Major Business
2.18.3 Mad Catz Gaming Headsets and Gaming Headphones Product and Services
2.18.4 Mad Catz Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.19 Cooler Master
2.19.1 Cooler Master Details
2.19.2 Cooler Master Major Business
2.19.3 Cooler Master Gaming Headsets and Gaming Headphones Product and Services
2.19.4 Cooler Master Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.20 KYE System Corp (Genius)
2.20.1 KYE System Corp (Genius) Details
2.20.2 KYE System Corp (Genius) Major Business
2.20.3 KYE System Corp (Genius) Gaming Headsets and Gaming Headphones Product and Services
2.20.4 KYE System Corp (Genius) Gaming Headsets and Gaming Headphones Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
3 Gaming Headsets and Gaming Headphones Sales by Manufacturer
3.1 Global Gaming Headsets and Gaming Headphones Sales in Volume by Manufacturer (2019-2021e)
3.2 Global Gaming Headsets and Gaming Headphones Revenue by Manufacturer (2019-2021e)
3.3 Key Manufacturer Market Position in Gaming Headsets and Gaming Headphones
3.4 Market Concentration Rate
3.4.1 Top 3 Gaming Headsets and Gaming Headphones Manufacturer Market Share
3.4.2 Top 6 Gaming Headsets and Gaming Headphones Manufacturer Market Share
3.5 Global Gaming Headsets and Gaming Headphones Production Capacity by Company
3.6 Manufacturer by Geography: Head Office and Gaming Headsets and Gaming Headphones Production Site
3.7 New Entrant and Capacity Expansion Plans
3.8 Mergers & Acquisitions
4 Market Analysis by Region
4.1 Global Gaming Headsets and Gaming Headphones Market Size by Region
4.1.1 Global Gaming Headsets and Gaming Headphones Sales in Volume by Region (2016-2026)
4.1.2 Global Gaming Headsets and Gaming Headphones Revenue by Region (2016-2026)
4.2 North America Gaming Headsets and Gaming Headphones Revenue (2016-2026)
4.3 Europe Gaming Headsets and Gaming Headphones Revenue (2016-2026)
4.4 Asia-Pacific Gaming Headsets and Gaming Headphones Revenue (2016-2026)
4.5 South America Gaming Headsets and Gaming Headphones Revenue (2016-2026)
4.6 Middle East and Africa Gaming Headsets and Gaming Headphones Revenue (2016-2026)
5 Market Segment by Type
5.1 Global Gaming Headsets and Gaming Headphones Sales in Volume by Type (2016-2026)
5.2 Global Gaming Headsets and Gaming Headphones Revenue by Type (2016-2026)
5.3 Global Gaming Headsets and Gaming Headphones Price by Type (2016-2026)
6 Market Segment by Application
6.1 Global Gaming Headsets and Gaming Headphones Sales in Volume by Application (2016-2026)
6.2 Global Gaming Headsets and Gaming Headphones Revenue by Application (2016-2026)
6.3 Global Gaming Headsets and Gaming Headphones Price by Application (2016-2026)
7 North America by Country, by Type, and by Application
7.1 North America Gaming Headsets and Gaming Headphones Sales by Type (2016-2026)
7.2 North America Gaming Headsets and Gaming Headphones Sales by Application (2016-2026)
7.3 North America Gaming Headsets and Gaming Headphones Market Size by Country
7.3.1 North America Gaming Headsets and Gaming Headphones Sales in Volume by Country (2016-2026)
7.3.2 North America Gaming Headsets and Gaming Headphones Revenue by Country (2016-2026)
7.3.3 United States Market Size and Forecast (2016-2026)
7.3.4 Canada Market Size and Forecast (2016-2026)
7.3.5 Mexico Market Size and Forecast (2016-2026)
8 Europe by Country, by Type, and by Application
8.1 Europe Gaming Headsets and Gaming Headphones Sales by Type (2016-2026)
8.2 Europe Gaming Headsets and Gaming Headphones Sales by Application (2016-2026)
8.3 Europe Gaming Headsets and Gaming Headphones Market Size by Country
8.3.1 Europe Gaming Headsets and Gaming Headphones Sales in Volume by Country (2016-2026)
8.3.2 Europe Gaming Headsets and Gaming Headphones Revenue by Country (2016-2026)
8.3.3 Germany Market Size and Forecast (2016-2026)
8.3.4 France Market Size and Forecast (2016-2026)
8.3.5 United Kingdom Market Size and Forecast (2016-2026)
8.3.6 Russia Market Size and Forecast (2016-2026)
8.3.7 Italy Market Size and Forecast (2016-2026)
9 Asia-Pacific by Country, by Type, and by Application
9.1 Asia-Pacific Gaming Headsets and Gaming Headphones Sales by Type (2016-2026)
9.2 Asia-Pacific Gaming Headsets and Gaming Headphones Sales by Application (2016-2026)
9.3 Asia-Pacific Gaming Headsets and Gaming Headphones Market Size by Region
9.3.1 Asia-Pacific Gaming Headsets and Gaming Headphones Sales in Volume by Region (2016-2026)
9.3.2 Asia-Pacific Gaming Headsets and Gaming Headphones Revenue by Region (2016-2026)
9.3.3 China Market Size and Forecast (2016-2026)
9.3.4 Japan Market Size and Forecast (2016-2026)
9.3.5 Korea Market Size and Forecast (2016-2026)
9.3.6 India Market Size and Forecast (2016-2026)
9.3.7 Southeast Asia Market Size and Forecast (2016-2026)
9.3.8 Australia Market Size and Forecast (2016-2026)
10 South America by Country, by Type, and by Application
10.1 South America Gaming Headsets and Gaming Headphones Sales by Type (2016-2026)
10.2 South America Gaming Headsets and Gaming Headphones Sales by Application (2016-2026)
10.3 South America Gaming Headsets and Gaming Headphones Market Size by Country
10.3.1 South America Gaming Headsets and Gaming Headphones Sales in Volume by Country (2016-2026)
10.3.2 South America Gaming Headsets and Gaming Headphones Revenue by Country (2016-2026)
10.3.3 Brazil Market Size and Forecast (2016-2026)
10.3.4 Argentina Market Size and Forecast (2016-2026)
11 Middle East & Africa by Country, by Type, and by Application
11.1 Middle East & Africa Gaming Headsets and Gaming Headphones Sales by Type (2016-2026)
11.2 Middle East & Africa Gaming Headsets and Gaming Headphones Sales by Application (2016-2026)
11.3 Middle East & Africa Gaming Headsets and Gaming Headphones Market Size by Country
11.3.1 Middle East & Africa Gaming Headsets and Gaming Headphones Sales in Volume by Country (2016-2026)
11.3.2 Middle East & Africa Gaming Headsets and Gaming Headphones Revenue by Country (2016-2026)
11.3.3 Turkey Market Size and Forecast (2016-2026)
11.3.4 Egypt Market Size and Forecast (2016-2026)
11.3.5 Saudi Arabia Market Size and Forecast (2016-2026)
11.3.6 South Africa Market Size and Forecast (2016-2026)
12 Sales Channel, Distributors, Traders and Dealers
12.1 Sales Channel
12.1.1 Direct Marketing
12.1.2 Indirect Marketing
12.2 Gaming Headsets and Gaming Headphones Typical Distributors
12.3 Gaming Headsets and Gaming Headphones Typical Customers
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer

List of Tables
Table 1. Global Gaming Headsets and Gaming Headphones Revenue by Type, (USD Million), 2021-2026
Table 2. Global Gaming Headsets and Gaming Headphones Revenue by Application, (USD Million), 2021-2026
Table 3. Turtle Beach Basic Information, Manufacturing Base and Competitors
Table 4. Turtle Beach Major Business
Table 5. Turtle Beach Gaming Headsets and Gaming Headphones Product and Services
Table 6. Turtle Beach Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 7. Sennheiser Basic Information, Manufacturing Base and Competitors
Table 8. Sennheiser Major Business
Table 9. Sennheiser Gaming Headsets and Gaming Headphones Product and Services
Table 10. Sennheiser Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 11. Sony Basic Information, Manufacturing Base and Competitors
Table 12. Sony Major Business
Table 13. Sony Gaming Headsets and Gaming Headphones Product and Services
Table 14. Sony Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 15. Logitech Basic Information, Manufacturing Base and Competitors
Table 16. Logitech Major Business
Table 17. Logitech Gaming Headsets and Gaming Headphones Product and Services
Table 18. Logitech Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 19. Hyperx (Kingston) Basic Information, Manufacturing Base and Competitors
Table 20. Hyperx (Kingston) Major Business
Table 21. Hyperx (Kingston) Gaming Headsets and Gaming Headphones Product and Services
Table 22. Hyperx (Kingston) Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 23. Somic Basic Information, Manufacturing Base and Competitors
Table 24. Somic Major Business
Table 25. Somic Gaming Headsets and Gaming Headphones Product and Services
Table 26. Somic Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 27. Razer Basic Information, Manufacturing Base and Competitors
Table 28. Razer Major Business
Table 29. Razer Gaming Headsets and Gaming Headphones Product and Services
Table 30. Razer Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 31. Corsair Basic Information, Manufacturing Base and Competitors
Table 32. Corsair Major Business
Table 33. Corsair Gaming Headsets and Gaming Headphones Product and Services
Table 34. Corsair Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 35. SteelSeries Basic Information, Manufacturing Base and Competitors
Table 36. SteelSeries Major Business
Table 37. SteelSeries Gaming Headsets and Gaming Headphones Product and Services
Table 38. SteelSeries Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 39. Plantronics Basic Information, Manufacturing Base and Competitors
Table 40. Plantronics Major Business
Table 41. Plantronics Gaming Headsets and Gaming Headphones Product and Services
Table 42. Plantronics Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 43. Audio-Technica Basic Information, Manufacturing Base and Competitors
Table 44. Audio-Technica Major Business
Table 45. Audio-Technica Gaming Headsets and Gaming Headphones Product and Services
Table 46. Audio-Technica Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 47. Kotion Electronic Basic Information, Manufacturing Base and Competitors
Table 48. Kotion Electronic Major Business
Table 49. Kotion Electronic Gaming Headsets and Gaming Headphones Product and Services
Table 50. Kotion Electronic Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 51. Trust International Basic Information, Manufacturing Base and Competitors
Table 52. Trust International Major Business
Table 53. Trust International Gaming Headsets and Gaming Headphones Product and Services
Table 54. Trust International Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 55. Creative Technology Basic Information, Manufacturing Base and Competitors
Table 56. Creative Technology Major Business
Table 57. Creative Technology Gaming Headsets and Gaming Headphones Product and Services
Table 58. Creative Technology Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 59. Thrustmaster Basic Information, Manufacturing Base and Competitors
Table 60. Thrustmaster Major Business
Table 61. Thrustmaster Gaming Headsets and Gaming Headphones Product and Services
Table 62. Thrustmaster Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 63. Big Ben Basic Information, Manufacturing Base and Competitors
Table 64. Big Ben Major Business
Table 65. Big Ben Gaming Headsets and Gaming Headphones Product and Services
Table 66. Big Ben Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 67. PDP-Pelican Basic Information, Manufacturing Base and Competitors
Table 68. PDP-Pelican Major Business
Table 69. PDP-Pelican Gaming Headsets and Gaming Headphones Product and Services
Table 70. PDP-Pelican Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 71. Mad Catz Basic Information, Manufacturing Base and Competitors
Table 72. Mad Catz Major Business
Table 73. Mad Catz Gaming Headsets and Gaming Headphones Product and Services
Table 74. Mad Catz Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 75. Cooler Master Basic Information, Manufacturing Base and Competitors
Table 76. Cooler Master Major Business
Table 77. Cooler Master Gaming Headsets and Gaming Headphones Product and Services
Table 78. Cooler Master Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 79. KYE System Corp (Genius) Basic Information, Manufacturing Base and Competitors
Table 80. KYE System Corp (Genius) Major Business
Table 81. KYE System Corp (Genius) Gaming Headsets and Gaming Headphones Product and Services
Table 82. KYE System Corp (Genius) Gaming Headsets and Gaming Headphones Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 83. Global Gaming Headsets and Gaming Headphones Sales by Manufacturer (2019-2021e) & (K Units)
Table 84. Global Gaming Headsets and Gaming Headphones Revenue by Manufacturer (2019-2021e) & (USD Million)
Table 85. Market Position of Manufacturers in Gaming Headsets and Gaming Headphones, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2020
Table 86. Global Gaming Headsets and Gaming Headphones Production Capacity by Company, (K Units): 2020 VS 2021
Table 87. Head Office and Gaming Headsets and Gaming Headphones Production Site of Key Manufacturer
Table 88. Gaming Headsets and Gaming Headphones New Entrant and Capacity Expansion Plans
Table 89. Gaming Headsets and Gaming Headphones Mergers & Acquisitions in the Past Five Years
Table 90. Global Gaming Headsets and Gaming Headphones Sales by Region (2016-2021e) & (K Units)
Table 91. Global Gaming Headsets and Gaming Headphones Sales by Region (2021-2026) & (K Units)
Table 92. Global Gaming Headsets and Gaming Headphones Revenue by Region (2016-2021e) & (USD Million)
Table 93. Global Gaming Headsets and Gaming Headphones Revenue by Region (2021-2026) & (USD Million)
Table 94. Global Gaming Headsets and Gaming Headphones Sales by Type (2016-2021e) & (K Units)
Table 95. Global Gaming Headsets and Gaming Headphones Sales by Type (2021-2026) & (K Units)
Table 96. Global Gaming Headsets and Gaming Headphones Revenue by Type (2016-2021e) & (USD Million)
Table 97. Global Gaming Headsets and Gaming Headphones Revenue by Type (2021-2026) & (USD Million)
Table 98. Global Gaming Headsets and Gaming Headphones Price by Type (2016-2021e) & (US$/Unit)
Table 99. Global Gaming Headsets and Gaming Headphones Price by Type (2021-2026) & (US$/Unit)
Table 100. Global Gaming Headsets and Gaming Headphones Sales by Application (2016-2021e) & (K Units)
Table 101. Global Gaming Headsets and Gaming Headphones Sales by Application (2021-2026) & (K Units)
Table 102. Global Gaming Headsets and Gaming Headphones Revenue by Application (2016-2021e) & (USD Million)
Table 103. Global Gaming Headsets and Gaming Headphones Revenue by Application (2021-2026) & (USD Million)
Table 104. Global Gaming Headsets and Gaming Headphones Price by Application (2016-2021e) & (US$/Unit)
Table 105. Global Gaming Headsets and Gaming Headphones Price by Application (2021-2026) & (US$/Unit)
Table 106. North America Gaming Headsets and Gaming Headphones Sales by Country (2016-2021e) & (K Units)
Table 107. North America Gaming Headsets and Gaming Headphones Sales by Country (2021-2026) & (K Units)
Table 108. North America Gaming Headsets and Gaming Headphones Revenue by Country (2016-2021e) & (USD Million)
Table 109. North America Gaming Headsets and Gaming Headphones Revenue by Country (2021-2026) & (USD Million)
Table 110. North America Gaming Headsets and Gaming Headphones Sales by Type (2016-2021e) & (K Units)
Table 111. North America Gaming Headsets and Gaming Headphones Sales by Type (2021-2026) & (K Units)
Table 112. North America Gaming Headsets and Gaming Headphones Sales by Application (2016-2021e) & (K Units)
Table 113. North America Gaming Headsets and Gaming Headphones Sales by Application (2021-2026) & (K Units)
Table 114. Europe Gaming Headsets and Gaming Headphones Sales by Country (2016-2021e) & (K Units)
Table 115. Europe Gaming Headsets and Gaming Headphones Sales by Country (2021-2026) & (K Units)
Table 116. Europe Gaming Headsets and Gaming Headphones Revenue by Country (2016-2021e) & (USD Million)
Table 117. Europe Gaming Headsets and Gaming Headphones Revenue by Country (2021-2026) & (USD Million)
Table 118. Europe Gaming Headsets and Gaming Headphones Sales by Type (2016-2021e) & (K Units)
Table 119. Europe Gaming Headsets and Gaming Headphones Sales by Type (2021-2026) & (K Units)
Table 120. Europe Gaming Headsets and Gaming Headphones Sales by Application (2016-2021e) & (K Units)
Table 121. Europe Gaming Headsets and Gaming Headphones Sales by Application (2021-2026) & (K Units)
Table 122. Asia-Pacific Gaming Headsets and Gaming Headphones Sales by Region (2016-2021e) & (K Units)
Table 123. Asia-Pacific Gaming Headsets and Gaming Headphones Sales by Region (2021-2026) & (K Units)
Table 124. Asia-Pacific Gaming Headsets and Gaming Headphones Revenue by Region (2016-2021e) & (USD Million)
Table 125. Asia-Pacific Gaming Headsets and Gaming Headphones Revenue by Region (2021-2026) & (USD Million)
Table 126. Asia-Pacific Gaming Headsets and Gaming Headphones Sales by Type (2016-2021e) & (K Units)
Table 127. Asia-Pacific Gaming Headsets and Gaming Headphones Sales by Type (2021-2026) & (K Units)
Table 128. Asia-Pacific Gaming Headsets and Gaming Headphones Sales by Application (2016-2021e) & (K Units)
Table 129. Asia-Pacific Gaming Headsets and Gaming Headphones Sales by Application (2021-2026) & (K Units)
Table 130. South America Gaming Headsets and Gaming Headphones Sales by Country (2016-2021e) & (K Units)
Table 131. South America Gaming Headsets and Gaming Headphones Sales by Country (2021-2026) & (K Units)
Table 132. South America Gaming Headsets and Gaming Headphones Revenue by Country (2016-2021e) & (USD Million)
Table 133. South America Gaming Headsets and Gaming Headphones Revenue by Country (2021-2026) & (USD Million)
Table 134. South America Gaming Headsets and Gaming Headphones Sales by Type (2016-2021e) & (K Units)
Table 135. South America Gaming Headsets and Gaming Headphones Sales by Type (2021-2026) & (K Units)
Table 136. South America Gaming Headsets and Gaming Headphones Sales by Application (2016-2021e) & (K Units)
Table 137. South America Gaming Headsets and Gaming Headphones Sales by Application (2021-2026) & (K Units)
Table 138. Middle East & Africa Gaming Headsets and Gaming Headphones Sales by Country (2016-2021e) & (K Units)
Table 139. Middle East & Africa Gaming Headsets and Gaming Headphones Sales by Country (2021-2026) & (K Units)
Table 140. Middle East & Africa Gaming Headsets and Gaming Headphones Revenue by Country (2016-2021e) & (USD Million)
Table 141. Middle East & Africa Gaming Headsets and Gaming Headphones Revenue by Country (2021-2026) & (USD Million)
Table 142. Middle East & Africa Gaming Headsets and Gaming Headphones Sales by Type (2016-2021e) & (K Units)
Table 143. Middle East & Africa Gaming Headsets and Gaming Headphones Sales by Type (2021-2026) & (K Units)
Table 144. Middle East & Africa Gaming Headsets and Gaming Headphones Sales by Application (2016-2021e) & (K Units)
Table 145. Middle East & Africa Gaming Headsets and Gaming Headphones Sales by Application (2021-2026) & (K Units)
Table 146. Direct Channel Pros & Cons
Table 147. Indirect Channel Pros & Cons
Table 148. Gaming Headsets and Gaming Headphones Typical Distributors
Table 149. Gaming Headsets and Gaming Headphones Typical Customers
List of Figures
Figure 1. Gaming Headsets and Gaming Headphones Picture
Figure 2. Global Gaming Headsets and Gaming Headphones Sales Market Share by Type in 2020
Figure 3. Gaming Headsets
Figure 4. Gaming Headphones
Figure 5. Global Gaming Headsets and Gaming Headphones Sales Market Share by Application in 2020
Figure 6. Personal Use
Figure 7. Commercial Use
Figure 8. Global Gaming Headsets and Gaming Headphones Market Size, (USD Million) & (K Units): 2020 VS 2021 VS 2026
Figure 9. Global Gaming Headsets and Gaming Headphones Market Size and Forecast (2016-2026) & (USD Million)
Figure 10. Global Gaming Headsets and Gaming Headphones Sales (2016-2026) & (K Units)
Figure 11. Global Gaming Headsets and Gaming Headphones Price by Type (2016-2026) & (US$/Unit)
Figure 12. Global Gaming Headsets and Gaming Headphones Production Capacity (2016-2026) & (K Units)
Figure 13. Global Gaming Headsets and Gaming Headphones Production Capacity by Geographic Region: 2020 VS 2021
Figure 14. Gaming Headsets and Gaming Headphones Market Drivers
Figure 15. Gaming Headsets and Gaming Headphones Market Restraints
Figure 16. Gaming Headsets and Gaming Headphones Market Trends
Figure 17. Global Gaming Headsets and Gaming Headphones Sales Market Share by Manufacturer in 2020
Figure 18. Global Gaming Headsets and Gaming Headphones Revenue Market Share by Manufacturer in 2020
Figure 19. Gaming Headsets and Gaming Headphones Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
Figure 20. Top 3 Gaming Headsets and Gaming Headphones Manufacturer (Revenue) Market Share in 2020
Figure 21. Top 6 Gaming Headsets and Gaming Headphones Manufacturer (Revenue) Market Share in 2020
Figure 22. Global Gaming Headsets and Gaming Headphones Sales Market Share by Region (2016-2026)
Figure 23. Global Gaming Headsets and Gaming Headphones Revenue Market Share by Region (2016-2026)
Figure 24. North America Gaming Headsets and Gaming Headphones Revenue (2016-2026) & (USD Million)
Figure 25. Europe Gaming Headsets and Gaming Headphones Revenue (2016-2026) & (USD Million)
Figure 26. Asia-Pacific Gaming Headsets and Gaming Headphones Revenue (2016-2026) & (USD Million)
Figure 27. South America Gaming Headsets and Gaming Headphones Revenue (2016-2026) & (USD Million)
Figure 28. Middle East & Africa Gaming Headsets and Gaming Headphones Revenue (2016-2026) & (USD Million)
Figure 29. Global Gaming Headsets and Gaming Headphones Sales Market Share by Type (2016-2026)
Figure 30. Global Gaming Headsets and Gaming Headphones Revenue Market Share by Type (2016-2026)
Figure 31. Global Gaming Headsets and Gaming Headphones Price by Type (2016-2026) & (US$/Unit)
Figure 32. Global Gaming Headsets and Gaming Headphones Sales Market Share by Application (2016-2026)
Figure 33. Global Gaming Headsets and Gaming Headphones Revenue Market Share by Application (2016-2026)
Figure 34. Global Gaming Headsets and Gaming Headphones Price by Application (2016-2026) & (US$/Unit)
Figure 35. North America Gaming Headsets and Gaming Headphones Sales Market Share by Type (2016-2026)
Figure 36. North America Gaming Headsets and Gaming Headphones Sales Market Share by Application (2016-2026)
Figure 37. North America Gaming Headsets and Gaming Headphones Sales Market Share by Country (2016-2026)
Figure 38. North America Gaming Headsets and Gaming Headphones Revenue Market Share by Country (2016-2026)
Figure 39. United States Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 40. Canada Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 41. Mexico Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 42. Europe Gaming Headsets and Gaming Headphones Sales Market Share by Type (2016-2026)
Figure 43. Europe Gaming Headsets and Gaming Headphones Sales Market Share by Application (2016-2026)
Figure 44. Europe Gaming Headsets and Gaming Headphones Sales Market Share by Country (2016-2026)
Figure 45. Europe Gaming Headsets and Gaming Headphones Revenue Market Share by Country (2016-2026)
Figure 46. Germany Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 47. France Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 48. United Kingdom Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 49. Russia Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 50. Italy Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 51. Asia-Pacific Gaming Headsets and Gaming Headphones Sales Market Share by Region (2016-2026)
Figure 52. Asia-Pacific Gaming Headsets and Gaming Headphones Sales Market Share by Application (2016-2026)
Figure 53. Asia-Pacific Gaming Headsets and Gaming Headphones Sales Market Share by Region (2016-2026)
Figure 54. Asia-Pacific Gaming Headsets and Gaming Headphones Revenue Market Share by Region (2016-2026)
Figure 55. China Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 56. Japan Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 57. Korea Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 58. India Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 59. Southeast Asia Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 60. Australia Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 61. South America Gaming Headsets and Gaming Headphones Sales Market Share by Type (2016-2026)
Figure 62. South America Gaming Headsets and Gaming Headphones Sales Market Share by Application (2016-2026)
Figure 63. South America Gaming Headsets and Gaming Headphones Sales Market Share by Country (2016-2026)
Figure 64. South America Gaming Headsets and Gaming Headphones Revenue Market Share by Country (2016-2026)
Figure 65. Brazil Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 66. Argentina Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 67. Middle East & Africa Gaming Headsets and Gaming Headphones Sales Market Share by Type (2016-2026)
Figure 68. Middle East & Africa Gaming Headsets and Gaming Headphones Sales Market Share by Application (2016-2026)
Figure 69. Middle East & Africa Gaming Headsets and Gaming Headphones Sales Market Share by Country (2016-2026)
Figure 70. Middle East & Africa Gaming Headsets and Gaming Headphones Revenue Market Share by Country (2016-2026)
Figure 71. Turkey Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 72. Egypt Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 73. Saudi Arabia Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 74. South Africa Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 75. Sales Channel: Direct Channel vs Indirect Channel
Figure 76. Methodology
Figure 77. Research Process and Data Source


*** 掲載企業 ***

Turtle Beach、Sennheiser、Sony、Logitech、Hyperx (Kingston)、Somic、Razer、Corsair、SteelSeries、Plantronics、Audio-Technica、Kotion Electronic、Trust International、Creative Technology、Thrustmaster、Big Ben、PDP-Pelican、Mad Catz、Cooler Master、KYE System Corp (Genius)

*** 免責事項 ***
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