医療におけるVRのグローバル市場2022~2030

■ 英語タイトル:GLOBAL VR IN HEALTHCARE MARKET FORECAST 2022-2030

調査会社Inkwood Research社が発行したリサーチレポート(データ管理コード:INK22JN022)■ 発行会社/調査会社:Inkwood Research
■ 商品コード:INK22JN022
■ 発行日:2022年4月30日
■ 調査対象地域:グローバル
■ 産業分野:医療
■ ページ数:227
■ レポート言語:英語
■ レポート形式:PDF
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*** レポート概要(サマリー)***

Inkwood Research社は、世界の医療におけるVR市場規模が、2022年から2030年の間に年平均30.62%成長すると予測しています。本調査レポートは、医療におけるVRの世界市場を調査対象とし、調査範囲・手法、エグゼクティブサマリー、市場動向、主要分析、エンドユーザー別(病院・クリニック、研究所、その他)分析、用途別(手術計画、行動神経療法/リハビリテーション、疼痛管理、その他)分析、コンポーネント別(ハードウェア、ソフトウェア)分析、製品タイプ別(VR半導体コンポーネント、VRデバイス、VRセンサー、その他)分析、地域別分析、競争状況などの項目を掲載しています。
・調査範囲・手法
・エグゼクティブサマリー
・市場動向
・主要分析
・世界の医療におけるVR市場規模:エンドユーザー別(病院・クリニック、研究所、その他)
・世界の医療におけるVR市場規模:用途別(手術計画、行動神経療法/リハビリテーション、疼痛管理、その他)
・世界の医療におけるVR市場規模:コンポーネント別(ハードウェア、ソフトウェア)
・世界の医療におけるVR市場規模:製品タイプ別(VR半導体コンポーネント、VRデバイス、VRセンサー、その他)
・世界の医療におけるVR市場規模:地域別
・競争状況

KEY FINDINGS
The global VR in healthcare market is forecasted to register a CAGR of 30.62% over the estimated years 2022 to 2030. The market’s growth is accredited to the increasing use of VR technology for training purposes, the rising aging population, the upgradation of technology in healthcare, growth in the number of VR-based start-ups, and improved expenditure on healthcare.

MARKET INSIGHTS
Virtual reality (VR) constitutes VR headsets and software that generate simulated environments for numerous applications. These include entertainment, gaming, education, simulation & training, healthcare, and others. In the sphere of healthcare, virtual reality can be utilized for surgical procedures, education and training, diagnosis, and pain management, among other aspects. Furthermore, healthcare is also becoming one of the most crucial sectors that effectively use VR in present systems.
The increasing number of VR-based start-ups are set to play a pivotal role in augmenting the global VR in healthcare market. These primarily include DeepStream VR, MindMaze, zSpace, FundamentalVR, RealView Imaging, Surgical Theater, Augmedics, Vicarious Surgical, Firsthand, HITLab, Embodied Labs, KineQuantum, Oxford VR, Psious, EchoPixel, Medical Realities, and Limbix. In addition, the rise in investments from the public and private sectors for the implementation of VR technology across various industry verticals further bolsters the market’s growth.

REGIONAL INSIGHTS
The global VR in healthcare market growth assessment entails the in-depth study of North America, Europe, Asia-Pacific, and Rest of World. North America held the highest market share in 2021. The regional market’s growth is facilitated by the research endeavors associated with novel technologies as well as the increasing healthcare expenditure in the United States and Canada.

COMPETITIVE INSIGHTS
Key contributors to the market generally attempt to augment their international reach by implementing different strategies like acquisitions with well-established organizations and end-users of the market. Therefore, the impact on the market is considered to be high. Some of the top players operating in the market are Microsoft Corporation, General Electric, Sony Corporation, Alphabet Inc (Google), etc.

Our report offerings include:
• Explore key findings of the overall market
• Strategic breakdown of market dynamics (Drivers, Restraints, Opportunities, Challenges)
• Market forecasts for a minimum of 9 years, along with 3 years of historical data for all segments, sub-segments, and regions
• Market Segmentation cater to a thorough assessment of key segments with their market estimations
• Geographical Analysis: Assessments of the mentioned regions and country-level segments with their market share
• Key analytics: Porter’s Five Forces Analysis, Vendor Landscape, Opportunity Matrix, Key Buying Criteria, etc.
• Competitive landscape is the theoretical explanation of the key companies based on factors, market share, etc.
• Company profiling: A detailed company overview, product/services offered, SCOT analysis, and recent strategic developments

*** レポート目次(コンテンツ)***

TABLE OF CONTENTS
1. RESEARCH SCOPE & METHODOLOGY
1.1. STUDY OBJECTIVES
1.2. SCOPE OF STUDY
1.3. METHODOLOGY
1.4. ASSUMPTIONS & LIMITATIONS
2. EXECUTIVE SUMMARY
2.1. MARKET SIZE & ESTIMATES
2.2. MARKET OVERVIEW
3. MARKET DYNAMICS
3.1. PARENT MARKET ANALYSIS: VR (VIRTUAL REALITY) MARKET
3.2. KEY DRIVERS
3.2.1. INCREASING USE OF VR TECHNOLOGY FOR TRAINING PURPOSES
3.2.2. GROWTH IN THE NUMBER OF VR BASED START-UPS
3.2.3. INCREASING AGING POPULATION
3.2.4. IMPROVING SPENDING ON HEALTHCARE
3.2.5. UPGRADATION OF TECHNOLOGY IN HEALTHCARE
3.3. KEY RESTRAINTS
3.3.1. SHORTAGE OF SKILLED LABOR AND REQUIRED INFRASTRUCTURE
3.3.2. DATA SECURITY
4. KEY ANALYTICS
4.1. IMPACT OF COVID-19 ON VR IN HEALTHCARE MARKET
4.2. KEY MARKET TRENDS
4.3. PORTER’S FIVE FORCES ANALYSIS
4.3.1. BUYERS POWER
4.3.2. SUPPLIERS POWER
4.3.3. SUBSTITUTION
4.3.4. NEW ENTRANTS
4.3.5. INDUSTRY RIVALRY
4.4. OPPORTUNITY MATRIX
4.5. VENDOR LANDSCAPE
4.6. VALUE CHAIN ANALYSIS
5. MARKET BY END-USER
5.1. HOSPITALS & CLINICS
5.2. RESEARCH LABORATORIES
5.3. OTHERS
6. MARKET BY APPLICATION
6.1. SURGICAL PLANNING
6.2. BEHAVIORAL NEUROLOGY/REHABILITATION
6.3. PAIN MANAGEMENT
6.4. OTHER APPLICATIONS
7. MARKET BY COMPONENT
7.1. HARDWARE
7.2. SOFTWARE
8. MARKET BY PRODUCT TYPE
8.1. VR SEMICONDUCTOR COMPONENTS
8.2. VR DEVICES
8.3. VR SENSORS
8.4. OTHERS
9. MARKET BY TECHNOLOGY
9.1. HEAD MOUNTED
9.2. GESTURE TRACKING
9.3. PROJECTORS AND DISPLAYS
10. GEOGRAPHICAL ANALYSIS
10.1. NORTH AMERICA
10.1.1. MARKET SIZE & ESTIMATES
10.1.2. KEY GROWTH ENABLERS
10.1.3. KEY CHALLENGES
10.1.4. KEY PLAYERS
10.1.5. COUNTRY ANALYSIS
10.1.5.1. UNITED STATES
10.1.5.2. CANADA
10.2. EUROPE
10.2.1. MARKET SIZE & ESTIMATES
10.2.2. KEY GROWTH ENABLERS
10.2.3. KEY CHALLENGES
10.2.4. KEY PLAYERS
10.2.5. COUNTRY ANALYSIS
10.2.5.1. UNITED KINGDOM
10.2.5.2. GERMANY
10.2.5.3. FRANCE
10.2.5.4. ITALY
10.2.5.5. BELGIUM
10.2.5.6. POLAND
10.2.5.7. REST OF EUROPE
10.3. ASIA-PACIFIC
10.3.1. MARKET SIZE & ESTIMATES
10.3.2. KEY GROWTH ENABLERS
10.3.3. KEY CHALLENGES
10.3.4. KEY PLAYERS
10.3.5. COUNTRY ANALYSIS
10.3.5.1. CHINA
10.3.5.2. JAPAN
10.3.5.3. INDIA
10.3.5.4. SOUTH KOREA
10.3.5.5. INDONESIA
10.3.5.6. THAILAND
10.3.5.7. VIETNAM
10.3.5.8. AUSTRALIA & NEW ZEALAND
10.3.5.9. REST OF ASIA-PACIFIC
10.4. REST OF WORLD
10.4.1. MARKET SIZE & ESTIMATES
10.4.2. KEY GROWTH ENABLERS
10.4.3. KEY CHALLENGES
10.4.4. KEY PLAYERS
10.4.5. REGIONAL ANALYSIS
10.4.5.1. LATIN AMERICA
10.4.5.2. MIDDLE EAST & AFRICA
11. COMPETITIVE LANDSCAPE
11.1. KEY STRATEGIC DEVELOPMENTS
11.1.1. MERGERS & ACQUISITIONS
11.1.2. PRODUCT LAUNCHES & DEVELOPMENTS
11.1.3. PARTNERSHIPS & AGREEMENTS
11.2. COMPANY PROFILES
11.2.1. ALPHABET INC (GOOGLE)
11.2.2. APPLIEDVR INC
11.2.3. FIRSTHAND TECHNOLOGY INC
11.2.4. GENERAL ELECTRIC
11.2.5. KONINKLIJKE PHILIPS NV
11.2.6. MICROSOFT CORPORATION
11.2.7. ORCA HEALTH
11.2.8. SIEMENS AG
11.2.9. SONY CORPORATION
11.2.10. SYNCTHINK INC

LIST OF TABLES
TABLE 1: MARKET SNAPSHOT – VR IN HEALTHCARE
TABLE 2: GLOBAL VR IN HEALTHCARE MARKET, BY END-USER, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 3: GLOBAL VR IN HEALTHCARE MARKET, BY END-USER, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 4: GLOBAL HOSPITALS & CLINICS MARKET, BY REGION, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 5: GLOBAL HOSPITALS & CLINICS MARKET, BY REGION, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 6: GLOBAL RESEARCH LABORATORIES MARKET, BY REGION, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 7: GLOBAL RESEARCH LABORATORIES MARKET, BY REGION, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 8: GLOBAL OTHERS MARKET, BY REGION, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 9: GLOBAL OTHERS MARKET, BY REGION, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 10: GLOBAL VR IN HEALTHCARE MARKET, BY APPLICATION, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 11: GLOBAL VR IN HEALTHCARE MARKET, BY APPLICATION, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 12: GLOBAL SURGICAL PLANNING MARKET, BY REGION, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 13: GLOBAL SURGICAL PLANNING MARKET, BY REGION, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 14: GLOBAL BEHAVIORAL NEUROLOGY/REHABILITATION MARKET, BY REGION, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 15: GLOBAL BEHAVIORAL NEUROLOGY/REHABILITATION MARKET, BY REGION, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 16: GLOBAL PAIN MANAGEMENT MARKET, BY REGION, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 17: GLOBAL PAIN MANAGEMENT MARKET, BY REGION, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 18: GLOBAL OTHER APPLICATIONS MARKET, BY REGION, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 19: GLOBAL OTHER APPLICATIONS MARKET, BY REGION, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 20: GLOBAL VR IN HEALTHCARE MARKET, BY COMPONENT, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 21: GLOBAL VR IN HEALTHCARE MARKET, BY COMPONENT, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 22: GLOBAL HARDWARE MARKET, BY REGION, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 23: GLOBAL HARDWARE MARKET, BY REGION, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 24: GLOBAL SOFTWARE MARKET, BY REGION, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 25: GLOBAL SOFTWARE MARKET, BY REGION, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 26: GLOBAL VR IN HEALTHCARE MARKET, BY PRODUCT TYPE, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 27: GLOBAL VR IN HEALTHCARE MARKET, BY PRODUCT TYPE, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 28: GLOBAL VR SEMICONDUCTOR COMPONENTS MARKET, BY REGION, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 29: GLOBAL VR SEMICONDUCTOR COMPONENTS MARKET, BY REGION, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 30: GLOBAL VR DEVICES MARKET, BY REGION, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 31: GLOBAL VR DEVICES MARKET, BY REGION, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 32: GLOBAL VR SENSORS MARKET, BY REGION, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 33: GLOBAL VR SENSORS MARKET, BY REGION, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 34: GLOBAL OTHERS MARKET, BY REGION, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 35: GLOBAL OTHERS MARKET, BY REGION, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 36: GLOBAL VR IN HEALTHCARE MARKET, BY TECHNOLOGY, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 37: GLOBAL VR IN HEALTHCARE MARKET, BY TECHNOLOGY, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 38: GLOBAL HEAD MOUNTED MARKET, BY REGION, HISTORICAL YEARS. 2018-2021 (IN $ MILLION)
TABLE 39: GLOBAL HEAD MOUNTED MARKET, BY REGION, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 40: GLOBAL GESTURE TRACKING MARKET, BY REGION, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 41: GLOBAL GESTURE TRACKING MARKET, BY REGION, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 42: GLOBAL PROJECTORS AND DISPLAYS MARKET, BY REGION, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 43: GLOBAL PROJECTORS AND DISPLAYS MARKET, BY REGION, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 44: GLOBAL VR IN HEALTHCARE MARKET, BY GEOGRAPHY, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 45: GLOBAL VR IN HEALTHCARE MARKET, BY GEOGRAPHY, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 46: NORTH AMERICA VR IN HEALTHCARE MARKET, BY COUNTRY, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 47: NORTH AMERICA VR IN HEALTHCARE MARKET, BY COUNTRY, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 48: LEADING PLAYERS OPERATING IN NORTH AMERICA VR IN HEALTHCARE MARKET
TABLE 49: EUROPE VR IN HEALTHCARE MARKET, BY COUNTRY, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 50: EUROPE VR IN HEALTHCARE MARKET, BY COUNTRY, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 51: LEADING PLAYERS OPERATING IN EUROPE VR IN HEALTHCARE MARKET
TABLE 52: ASIA-PACIFIC VR IN HEALTHCARE MARKET, BY COUNTRY, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 53: ASIA-PACIFIC VR IN HEALTHCARE MARKET, BY COUNTRY, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 54: LEADING PLAYERS OPERATING IN ASIA-PACIFIC VR IN HEALTHCARE MARKET
TABLE 55: REST OF WORLD VR IN HEALTHCARE MARKET, BY REGION, HISTORICAL YEARS, 2018-2021 (IN $ MILLION)
TABLE 56: REST OF WORLD VR IN HEALTHCARE MARKET, BY REGION, FORECAST YEARS, 2022-2030 (IN $ MILLION)
TABLE 57: LEADING PLAYERS OPERATING IN REST OF WORLD VR IN HEALTHCARE MARKET
TABLE 58: LIST OF MERGERS & ACQUISITIONS
TABLE 59: LIST OF PRODUCT LAUNCHES & DEVELOPMENTS
TABLE 60: LIST OF PARTNERSHIPS & AGREEMENTS



LIST OF FIGURES
FIGURE 1: KEY MARKET TRENDS
FIGURE 2: PORTER’S FIVE FORCES ANALYSIS
FIGURE 3: OPPORTUNITY MATRIX
FIGURE 4: VENDOR LANDSCAPE
FIGURE 5: VALUE CHAIN ANALYSIS
FIGURE 6: GLOBAL VR IN HEALTHCARE MARKET, GROWTH POTENTIAL, BY END-USER, IN 2021
FIGURE 7: GLOBAL VR IN HEALTHCARE MARKET, BY HOSPITALS & CLINICS, 2022-2030 (IN $ MILLION)
FIGURE 8: GLOBAL VR IN HEALTHCARE MARKET, BY RESEARCH LABORATORIES, 2022-2030 (IN $ MILLION)
FIGURE 9: GLOBAL VR IN HEALTHCARE MARKET, BY OTHERS, 2022-2030 (IN $ MILLION)
FIGURE 10: GLOBAL VR IN HEALTHCARE MARKET, GROWTH POTENTIAL, BY APPLICATION, IN 2021
FIGURE 11: GLOBAL VR IN HEALTHCARE MARKET, BY SURGICAL PLANNING, 2022-2030 (IN $ MILLION)
FIGURE 12: GLOBAL VR IN HEALTHCARE MARKET, BY BEHAVIORAL NEUROLOGY/REHABILITATION, 2022-2030 (IN $ MILLION)
FIGURE 13: GLOBAL VR IN HEALTHCARE MARKET, BY PAIN MANAGEMENT, 2022-2030 (IN $ MILLION)
FIGURE 14: GLOBAL VR IN HEALTHCARE MARKET, BY OTHER APPLICATIONS, 2022-2030 (IN $ MILLION)
FIGURE 15: GLOBAL VR IN HEALTHCARE MARKET, GROWTH POTENTIAL, BY COMPONENT, IN 2021
FIGURE 16: GLOBAL VR IN HEALTHCARE MARKET, BY HARDWARE, 2022-2030 (IN $ MILLION)
FIGURE 17: GLOBAL VR IN HEALTHCARE MARKET, BY SOFTWARE, 2022-2030 (IN $ MILLION)
FIGURE 18: GLOBAL VR IN HEALTHCARE MARKET, GROWTH POTENTIAL, BY PRODUCT TYPE, IN 2021
FIGURE 19: GLOBAL VR IN HEALTHCARE MARKET, BY VR SEMICONDUCTOR COMPONENTS, 2022-2030 (IN $ MILLION)
FIGURE 20: GLOBAL VR IN HEALTHCARE MARKET, BY VR DEVICES, 2022-2030 (IN $ MILLION)
FIGURE 21: GLOBAL VR IN HEALTHCARE MARKET, BY VR SENSORS, 2022-2030 (IN $ MILLION)
FIGURE 22: GLOBAL VR IN HEALTHCARE MARKET, BY OTHERS, 2022-2030 (IN $ MILLION)
FIGURE 23: GLOBAL VR IN HEALTHCARE MARKET, GROWTH POTENTIAL, BY TECHNOLOGY, IN 2021
FIGURE 24: GLOBAL VR IN HEALTHCARE MARKET, BY HEAD MOUNTED, 2022-2030 (IN $ MILLION)
FIGURE 25: GLOBAL VR IN HEALTHCARE MARKET, BY GESTURE TRACKING, 2022-2030 (IN $ MILLION)
FIGURE 26: GLOBAL VR IN HEALTHCARE MARKET, BY PROJECTORS AND DISPLAYS, 2022-2030 (IN $ MILLION)
FIGURE 27: NORTH AMERICA VR IN HEALTHCARE MARKET, COUNTRY OUTLOOK, 2021 & 2030 (IN %)
FIGURE 28: UNITED STATES VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 29: CANADA VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 30: EUROPE VR IN HEALTHCARE MARKET, COUNTRY OUTLOOK, 2021 & 2030 (IN %)
FIGURE 31: UNITED KINGDOM VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 32: GERMANY VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 33: FRANCE VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 34: ITALY VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 35: BELGIUM VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 36: POLAND VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 37: REST OF EUROPE VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 38: ASIA-PACIFIC VR IN HEALTHCARE MARKET, COUNTRY OUTLOOK, 2021 & 2030 (IN %)
FIGURE 39: CHINA VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 40: JAPAN VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 41: INDIA VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 42: SOUTH KOREA VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 43: INDONESIA VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 44: THAILAND VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 45: VIETNAM VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 46: AUSTRALIA & NEW ZEALAND VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 47: REST OF ASIA-PACIFIC VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 48: REST OF WORLD VR IN HEALTHCARE MARKET, REGIONAL OUTLOOK, 2021 & 2030 (IN %)
FIGURE 49: LATIN AMERICA VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)
FIGURE 50: MIDDLE EAST & AFRICA VR IN HEALTHCARE MARKET, 2022-2030 (IN $ MILLION)


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※当市場調査資料(INK22JN022 )"医療におけるVRのグローバル市場2022~2030" (英文:GLOBAL VR IN HEALTHCARE MARKET FORECAST 2022-2030)はInkwood Research社が調査・発行しており、H&Iグローバルリサーチが販売します。


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