仮想イベントの世界市場2017-2021

◆英語タイトル:Global Virtual Events Market 2017-2021
◆発行会社/調査会社:Technavio
◆商品コード:IRTNTR11312
◆発行日:2016年12月29日
◆調査対象地域:グローバル
◆産業分野:IT
◆ページ数:73
◆レポート言語:英語
◆レポート形式:PDF
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当調査レポートでは、仮想イベントの世界市場について調査・分析し、エグゼクティブサマリー、市場概観、市場概観、業界の構造分析、仮想イベントの世界市場規模及び予測、用途別分析、需要先別分析、地域別分析/市場規模、購買基準、市場の成長要因、市場の課題、市場動向、競争状況などの情報をお届けいたします。
*** レポート概要(サマリー)***

About virtual eventsVirtual events are online exhibitions that include breakout sessions, video conferencing, web conferencing, collaboration tools, communication, and social networking. They are used in various sectors such as education, healthcare, hospitality, and finance and banking. Virtual events can be enabled on smartphones, desktops, laptops, and tablets. They can be used to announce the launch of new products, provide additional information to people, and obtain new vendors. The exhibit below represents the differences between physical events and virtual events.

Technavio’s analysts forecast the global virtual events market to grow at a CAGR of 21.97% during the period 2017-2021.

[Covered in this report]
The report covers the present scenario and the growth prospects of the global virtual events market for 2017-2021. To calculate the market size, the report considers the revenue generated from the sales of the web conferencing and unified communication and collaboration (UC&C) and video conferencing
The market is divided into the following segments based on geography:
• Americas
• APAC
• EMEA

Technavio’s report, Global Virtual Events Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

[Key vendors]
• Adobe Systems
• Avaya
• Cisco Systems
• Citrix Systems
• IBM
• Microsoft

[Other prominent vendors]
• 8×8
• Mitel Networks
• Alcatel-Lucent
• Atlassian
• BroadSoft
• COREX (PTY)
• Huawei Technologies
• Toshiba
• ubivent
• Zoom Video Communications

[Market driver]
• Rise in number of corporate events
• For a full, detailed list, view our report

[Market challenge]
• Emerging threat from open-source virtual events solutions
• For a full, detailed list, view our report

[Market trend]
• Growing popularity of virtual events in education
• For a full, detailed list, view our report

[Key questions answered in this report]
• What will the market size be in 2021 and what will the growth rate be?
• What are the key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?
• What are the market opportunities and threats faced by the key vendors?
• What are the strengths and weaknesses of the key vendors?

※You can request one free hour of our analyst’s time when you purchase this market report. Details are provided within the report.

*** レポート目次(コンテンツ)***

Table of Contents
PART 01: Executive summary

PART 02: Scope of the report
• Market overview
• Major vendor offerings

PART 03: Market research methodology
• Research methodology
• Economic indicators

PART 04: Introduction
• Key market highlights

PART 05: Market landscape
• Market overview
• UC&C and video conferencing
• Web conferencing
• Market developments

PART 06: Market size and forecast
• Global virtual events market

PART 07: Market segmentation by application
• Market segmentation by application
• UC&C and video conferencing market
• Web conferencing market

PART 08: Segmentation by end-users

PART 09: Geographical segmentation
• Global virtual events market
• Virtual events market in Americas
• Virtual events market in APAC
• Virtual events market in EMEA

PART 10: Market drivers
• Rise in number of corporate events
• Growing prominence of social networking sites
• Increasing need to improve competitive responsiveness
• Rise in convergence of information

PART 11: Impact of drivers

PART 12: Market challenges
• Emerging threat from open-source virtual events solutions
• Difficulty in selecting the right vendor for event platform and technologies
• Lack of knowledge about conducting virtual events
• Interoperability issues among disparate UC&C solutions
• High cost of implementation

PART 13: Impact of drivers and challenges

PART 14: Market trends
• Growing popularity of virtual events in education
• Increasing use of audio conferencing and video conferencing
• Increased usage of virtual events for recruitment
• Emergence of SaaS-based virtual events

PART 15: Buying criteria
• Buying criteria

PART 16: Five forces analysis
• Five forces analysis

PART 17: Vendor landscape
• Competitive landscape
• Vendor matrix

PART 18: Key vendor profiles
• Adobe Systems Incorporated
• Avaya
• Cisco Systems
• Citrix Systems
• IBM
• Microsoft
• Other prominent vendors

PART 19: Appendix
• List of abbreviations

PART 20: Explore Technavio

[List of Exhibits]

Exhibit 01: Countries covered for market analysis
Exhibit 02: Countries covered
Exhibit 03: Product offerings
Exhibit 04: Differences between physical events and virtual events
Exhibit 05: Virtual events
Exhibit 06: Integration of communications
Exhibit 07: Difference between traditional and modern technologies
Exhibit 08: Features associated with web conferencing
Exhibit 09: Global virtual events market ($ billions)
Exhibit 10: Global UC&C and video conferencing market 2016-2021 ($ billions)
Exhibit 11: Global web conferencing market 2016-2021 ($ billions)
Exhibit 12: Global virtual events market by geography 2016
Exhibit 13: Global virtual events market by geography 2021
Exhibit 14: Virtual events market in Americas 2016-2021 ($ billions)
Exhibit 15: Virtual events market in APAC 2016-2021 ($ billions)
Exhibit 16: Virtual events market in EMEA 2016-2021 ($ billions)
Exhibit 17: Contributions to the US economy by events and meetings 2015 ($ billions)
Exhibit 18: Impact of drivers
Exhibit 19: Impact of drivers and challenges
Exhibit 20: Buying criteria for virtual events solutions
Exhibit 21: Five forces analysis
Exhibit 22: Vendor matrix: Geographical presence
Exhibit 23: Vendor matrix: Features
Exhibit 24: Recent developments
Exhibit 25: Avaya: Business segmentation by revenue 2015
Exhibit 26: Avaya: UC&C products
Exhibit 27: Cisco Systems: UC products
Exhibit 28: Recent developments
Exhibit 29: IBM: UC products and services
Exhibit 30: Recent developments
Exhibit 31: Recent Developments
Exhibit 32: Other prominent vendors



*** 掲載企業 ***

Adobe Systems, Avaya, Cisco Systems, Citrix Systems, IBM, Microsoft, 8x8, Mitel Networks, Alcatel-Lucent, Atlassian, BroadSoft, COREX (PTY), Huawei Technologies, Toshiba, ubivent, Zoom Video Communications.


*** レポートのキーワード ***

バーチャルイベント、ビデオ会議、ウェブ会議

*** 調査方法 ***

一次資料による調査(業界専門家、ベンダー、代理店、顧客等を対象にしたデプスインタビュー調査など)及び二次資料による調査(Technavio独自のプラットフォーム、産業書籍、企業報告書、ニュース記事、アナリストレポート、貿易協会、政府機関発行データなど)

*** 免責事項 ***
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